Level
1st
Casting Time
1 Action
Range/Area
Unlimited 40 ft.
Components
V, S, M *
Duration
3 Rounds
School
Evocation
Attack/Save
Melee
Damage/Effect

 Allows the user to use their melee attacks on enemies out of range for the next 3 rounds. For every 10 feet away from the target, subtract 1 from your roll to hit. You can only make martial, simple, or unarmed strike melee attacks with this spell. Your speed is decreased by 10 ft during the duration, but you can end it early with a bonus action.

At higher levels: At spell levels 3 and up, you subtract 1 from your roll to hit for every 15 feet away from the target instead of every 10 feet away, and you can use this spell with the previous stated types, reach attacks, and heavy attacks. At spell levels 5 and up, you subtract 1 from your roll to hit every 20 feet away instead of 15 feet away, you can use this spell with the previous stated types, two-handed attacks, and finesse attacks, and your speed is decreased by 5 ft instead of 10 ft. At spell level 7, you subtract from your roll to hit every 30 ft instead of every 20 ft, and you can use this spell with any melee weapon attacks.

* - (A baseball or some other sort of spherical projectile you can throw.)

Previous Versions

Name Date Modified Views Adds Version Actions
12/12/2024 3:08:06 PM
5
1
1
Coming Soon

Available For: Cleric (Legacy) Paladin (Legacy) Warlock (Legacy) - The Hexblade Wizard (Legacy) - School of Evocation (Legacy) Wizard (Legacy) - Bladesinging (Legacy) Wizard (Legacy) - War Magic

owie31

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