Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Radiant
You choose a creature you can see within range and inspire it to carry on with positive energy. The target regains 3d6 hitpoints. Every other creature within 5 feet of the target must make a Dexterity saving throw or take an amount of radiant damage equal to the number of hitpoints the target regained.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the healing increases by 1d6 hitpoints for every slot level above 2nd.
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