Level
2nd
Casting Time
1 Minute
Range/Area
90 ft.
Components
V, S
Duration
Concentration 1 Hour
School
Conjuration
Attack/Save
None
Damage/Effect
Summoning

You summon One elemental of challenge rating 1/2 or lowers that appear in unoccupied spaces that you can see within range.

An elemental summoned by this spell disappears when it drops to 0 hit points or when the spell ends.

The summoned creatures are friendly to you and your companions. Roll initiative for the summoned creatures as a group, which has its own turns. They obey any verbal commands that you issue to them (no action required by you). If you don't issue any commands to them, they defend themselves from hostile creatures, but otherwise take no actions.

The GM has the creatures' statistics.

At Higher Levels. When you cast this spell using higher-level spell slots, more creatures appear: one additional Mephit with each spell slot above 2nd

Sample Elementals

CR Monster
1/4 Steam Mephit, Mud Mephit, Smoke Mephit
1/2 Dust Mephit, Ice Mephit, Magma Mephit
   

Spell Tags: Summoning

Available For: Druid (Legacy) Ranger (Legacy) Wizard (Legacy) Druid Ranger Wizard

The_Blackheart

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