You summon a haunting echo of trauma in the mind of one humanoid creature within range. The target must succeed on a Wisdom saving throw or take 1d6 psychic damage and gain disadvantage on the next saving throw associated with the type of trauma this spell evokes. Roll a d6 or choose the effect most appropriate to the creatures past.
D6 | Type of Trauma and Effect
1 | Strength - A memory of helplessness weakens the creature's physical strength.
2 | Dexterity - A memory of being frozen with fear disrupts the creature's reflexes.
3 | Constitution - A memory of a past frailty drains the creature's endurance.
4 | Intelligence - A memory of a blunder clouds the creature's mental clarity.
5 | Wisdom - A memory of poor judgment unsettles the creature.
6 | Charisma - A memory of humiliation shakes the creature's confidence.
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