Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
(10 ft. *)
Components
S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Lightning (...)
Electrical energy leaps from your outstretched hand to a creature you can see within range. Make a ranged spell attack against the target. On a hit, the target takes 3d10 Lightning damage and if the target is wearing armour made of metal, the target and all creatures within 10 feet of it must succeed a Dexterity saving throw or take 3d10 Lightning damage.
Using a Higher-Level Spell Slot. The initial damage increases by 1d10 for each spell slot level above 2.
* - (a small copper coil)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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8/13/2024 10:04:41 AM
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7
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2
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1
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Coming Soon
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9/17/2024 10:48:44 PM
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8
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0
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2
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Coming Soon
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12/17/2024 1:02:40 PM
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7
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0
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3
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Coming Soon
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