Level
4th
Casting Time
1 Bonus Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Healing (...)

You reach out and instil a surge of healing energy into one creature within range. The target regains a number of hit points equal to 4d4 + your spellcasting ability modifier and if it had the Prone condition, it ends. The target can then use its Reaction to move up to half of its Speed without provoking Opportunity Attacks. This spell has no effect on Undead.

Using a Higher-Level Spell Slot. The healing increases by 1d4 and the target can move an additional 5 feet for each spell slot level above 4.

Previous Versions

Name Date Modified Views Adds Version Actions
12/17/2024 1:06:35 PM
3
0
1
Coming Soon

Spell Tags: Healing Movement

Available For: Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Cleric Druid Ranger

NickMaaate

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