Level
2nd
Casting Time
1 Action
Range/Area
25 ft. (5 ft. )
Components
V
Duration
Instantaneous
School
Evocation
Attack/Save
STR Save
Damage/Effect

Create a powerful, ripping gust of winds that launch a creature into the air. Deal 2d6 wind damage and launches the target 3d6 feet into the air, considering 100 kilos/220 pounds as the base and modifying height based on divergent weight classes. If the enemy is already in the air, subtract their current height in the air from the height they would have been raised and raise them the remaining height. Targets which are not capable of flight fall to the ground and take half of the height as fall damage and become prone

Available For: Druid (Legacy) Ranger (Legacy) Wizard (Legacy) Bard (Legacy) - College of Valor (Legacy) Cleric (Legacy) - Nature Domain (Legacy) Sorcerer (Legacy) - Wild Magic (Legacy) Wizard (Legacy) - School of Evocation (Legacy)

milkywayrs

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