Level
1st
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S
Duration
10 Minutes
School
Enchantment
Attack/Save
None
Damage/Effect
Become completely emotionless. You instantly succeed all wisdom (or sanity) and charisma saving throws. You become immune to psychic damage and the following coditions: frightened, charmed, stunned. At the start of all your turns, make a DC (12 - your spellcasting ability modifier) wisdom (or sanity) saving throw. This spell does not affect said saving throw. On a fail, you break down, skipping your turn. The spell lasts for 10 minutes on until you disable it using an action.
At higher levels: Using a level 2 spell slot, you can cast this as a reaction to being charmed, frightened or stunned.
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