Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Concentration
1 Minute
School
Transmutation
Attack/Save
STR Save
Damage/Effect
A creature you choose that you can see within range must make a Strength saving throw or be pulled towards you and becoming grappled by you. The creature can use its action to attempt a Strength check against your spell save DC, ending the spell on a success. For the duration of the spell, when you take damage form a source that is more than 5 feet away from you, as a reaction you can interpose the grappled creature between yourself and the source of the damage, reducing the damage taken by half and causing the target to take the remaining damage.
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