Level
5th
Casting Time
1 Action
Range/Area
Self
(20 ft. )
Components
V, S, M *
Duration
Concentration
1 Minute
School
Evocation
Attack/Save
WIS Save
Damage/Effect
Damage (...)
A strong wind (20 miles per hour) blows around you in a 20-foot radius and moves with you, remaining centered on you. The wind lasts for the spell’s duration.
The wind has the following effects:
- It deafens you and other creatures in its area.
- It extinguishes unprotected flames in its area that are torch-sized or smaller.
- It hedges out vapor, gas, and fog that can be dispersed by strong wind.
- The area is difficult terrain for creatures other than you.
- The attack rolls of ranged weapon attacks have disadvantage if the attacks pass in or out of the wind.
A creature other than you that enters the spells area on a turn or starts it’s turn there must make a Wisdom saving throw. On a failed save, a creature takes 6d8 psychic damage, and half as much on a success. Constructs and Undead automatically succeed the saving throw.
* - (a letter or piece of parchment )
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