Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Divination
Attack/Save
None
Damage/Effect

You curse a creature within range, weaving strands of fate to ensure its steps falter at the worst moments. The target must succeed on a Wisdom saving throw or fall under the effects of this spell.

While cursed, the creature’s movements are plagued with misfortune:

  • Whenever the creature moves more than 10 feet during its turn, it must succeed on a Dexterity saving throw or fall prone.
  • If the creature attempts to Dash, it automatically trips and falls prone at the end of its movement, regardless of the saving throw result.
  • The cursed creature has disadvantage on Acrobatics checks and any saving throws to avoid being knocked prone.
  • As a reaction, you can force the cursed creature to repeat the Dexterity saving throw if it attempts to stand up from being prone. On a failure, it remains prone.
* - (a knotted shoelace and a drop of slippery oil)

Available For: Wizard Bard - College of Glamour

KasjelEuchrid

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