The gemstone used in casting melts and congeals into a field of energy around a recently-teleported creature, warping space around it as you attempt to reverse the magic used. The target must make a Constitution Saving Throw. On a failed save, the target takes 5d6 force damage and is forcibly sent back to the space it was transported from; if the space is on another plane, this spell fails. On a successful save, the target takes half as much damage and appears as normal.
At Higher Levels. If you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d6 for each slot level above 4th. Using a spell slot of 8th level or higher also allows you to force the target to return across planes.
* - which you take when you see a creature appear in a space within range via teleportation or planar travel ** - (a gemstone worth at least 25 gp)
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