Level
3rd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V
Duration
10 Rounds
School
Conjuration
Attack/Save
None
Damage/Effect
Buff (...)

You are able to conjure a Weapon made up of Elemental Energy by drawing it in from your surroundings. Depending on your surroundings a Weapon of your choice Is created with a single element of your choice from below.

Flame: Your type of Weapon now deals a extra 1d6 Fire Damage. The damage increases by 1d6 for each higher level you cast this spell on.

Storm: Your type of Weapon now deals a extra 1d6 Lightning Damage. The damage increases by 1d6 for each higher level you cast this spell on.

Crystal: Your type of Weapon now deals a extra 1d6 Ice Damage. The damage increases by 1d6 for each higher level you cast this spell on.

Geo: Your type of Weapon can now use a bonus action to Shove your target with Advantage.

 

 

Spell Tags: Damage Buff Combat Elemental

Available For: Bard Druid Wizard (Legacy) - Bladesinging (Legacy) Fighter - Eldritch Knight Ranger - Fey Wanderer

FableLinx9cc533cf75

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