You are able to conjure a Weapon made up of Elemental Energy by drawing it in from your surroundings. Depending on your surroundings a Weapon of your choice Is created with a single element of your choice from below.
Flame: Your type of Weapon now deals a extra 1d6 Fire Damage. The damage increases by 1d6 for each higher level you cast this spell on.
Storm: Your type of Weapon now deals a extra 1d6 Lightning Damage. The damage increases by 1d6 for each higher level you cast this spell on.
Crystal: Your type of Weapon now deals a extra 1d6 Ice Damage. The damage increases by 1d6 for each higher level you cast this spell on.
Geo: Your type of Weapon can now use a bonus action to Shove your target with Advantage.
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