You touch a willing creature and create a magical tether of shimmering energy between you and the target. For the duration, you and the target cannot move more than 30 feet apart from each other. If you are ever pulled beyond this range, both creatures are pulled to the nearest unoccupied spaces that maintain the maximum distance.
As a bonus action, you can force the target to make a Wisdom saving throw, which it can choose to fail. On a failed save, you instantly swap positions with the target. The target can also use its bonus action to force you to make a Wisdom saving throw with the same effect, which you can choose to fail.
The spell ends if either creature falls unconscious.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the maximum distance of the tether increases by 10 feet for each slot level above 2nd.
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