Level
3rd
Casting Time
1 Action
Range/Area
120 ft. (*)
Components
S, M *
Duration
Concentration 1 Minute
School
Illusion
Attack/Save
INT Save
Damage/Effect
Psychic

When you cast this spell, you gain 1 Contamination Level.

You weave an impossible sign from an inscrutable reality in the air inside a 30-foot cube within range. It appears for only a moment before vanishing. Each creature in the area who sees the sign must make an Intelligence saving throw. On a failed saving throw, the creature becomes blinded and stunned for the spell’s duration. On a successful saving throw, a creature is blinded until the end of your next turn.

The spell ends for a stunned creature if it takes any damage, or if someone else uses an action to shake the creature out of its stupor. When the spell ends for a stunned creature, it takes 3d6 psychic damage.

* - (a delerium chip worth 10 gp, which the spell consumes)

Previous Versions

Name Date Modified Views Adds Version Actions
3/23/2024 1:19:17 PM
1
1
1.0
Coming Soon
12/26/2024 4:53:58 PM
8
15
1.1
Coming Soon

Spell Tags: Control

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Sorcerer Warlock Wizard Fighter (Legacy) - Eldritch Knight (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy) Blood Hunter - Order of the Profane Soul (INT) Fighter - Eldritch Knight Rogue - Arcane Trickster Blood Hunter - Order of the Profane Soul

Nominiel

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