Level
Cantrip
Casting Time
1 Action
Range/Area
15 ft.
(15 ft. )
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Psychic
You conjure razor-sharp, spectral shards and send them flying in a cone. Each creature in the area must make a Dexterity saving throw, taking 1d6 psychic damage on a failed save or half as much on a success.
At Higher Levels: Damage increases by 1d6 at 5th (2d6), 11th (3d6), and 17th level (4d6).
Comments