Level
1st
Casting Time
1 Action
Range/Area
Sight
Components
S, M *
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect

you worsen an illness or condition a target has that you know they got. a creature, construct, fiend or any possible target with a mind must make a charisma saving throw of take the effect of this spell. the effect stays in place until your concentration ends.

effects:

  • if the target has a point of exaction, the target gains a level in exaction.
  • if the target has a condition they can end by passing a saving throw on their turn, the DC for that roll becomes your spell DC if it is higher.
  • if the target has disadvantages, it can not gain advantages to any roll while under the effects of this spell.
  • any dieses the target has, will worsen under the effects of this spell.
  • any effects, spells, conditions or poisons the target is under the effects of that cause the target to take damage each turn. the dice for the damage is now rolled twice, with the higher number being the one used and the smaller number ignored.
* - (pixie dust or fairy hair)

Previous Versions

Name Date Modified Views Adds Version Actions
12/28/2024 6:55:19 PM
0
0
1
Coming Soon

Available For: Cleric (Legacy) Sorcerer (Legacy) Cleric Sorcerer Paladin (Legacy) - Oath of the Ancients (Legacy) Warlock (Legacy) - The Archfey (Legacy) Artificer (Legacy) - Alchemist (Legacy) Rogue - Arcane Trickster Warlock - Archfey Patron Blood Hunter - Order of the Profane Soul

Bobdaork

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