Level
1st
Casting Time
1 Reaction *
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Lightning
The creature that damaged you finds themselves instantly surrounded by crackling electricity. It makes a Dexterity saving throw, taking 2d10 Lightning damage on a failed save or half as much damage on a successful one. In addition, on a failed save, the target must also make a STR or CON save, with no effect on a success, but on a failure gains the Stunned condition until the end of their next turn.
Using a Higher-Level Spell Slot. The damage increases by 1d10 for each spell slot level above 1.
* - which you take in response to taking damage from a creature that you can see within 60 feet of yourself
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