Level
3rd
Casting Time
Special
Range/Area
150 ft.
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect
Control

This spell saps vitality from plants within a specific area. There are two possible uses for the spell, granting either immediate or long-term benefits.

If you cast this spell using 1 action, choose a point within range. All normal plants in a 100-foot radius centered on that point wither and enter a dormant state. Any deciduous plants shed their leaves as they would during autumn, while evergreen plants are unaffected. All other plants wither and die. This effect reveres the effects of a Plant Growth spell.

You can exclude one or more areas of any size within the spell's area from being affected.

If you cast this spell over 8 hours, you force the land to sleep. All plants in a half-mile radius centered on a point within range become dormant for 1 year. The plants yield no food when harvested.

Spell Tags: Control

Available For: Bard (Legacy) Druid (Legacy) Ranger (Legacy) Cleric (Legacy) - Nature Domain (Legacy) Paladin (Legacy) - Oath of the Ancients (Legacy) Warlock (Legacy) - The Archfey (Legacy)

AshnEirMk3

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