Level
9th
Casting Time
1 Action
Range/Area
(30 ft. )
Components
V, S, M *
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
CHA Save
Damage/Effect
Petrified (...)

You unleash a blast of potent, violent energy. Each creature in a 30-foot Cone originating from you makes a Charisma saving throw, becoming Petrified on a failed save. On a successful save, it has the Restrained condition for the duration. Constructs automatically succeed on the save.

A Restrained target makes another Charisma saving throw at the end of each of its turns as long as you maintain Concentration on the spell. If it successfully saves against this spell three times, the spell ends. If it fails its saves three times, it is turned to stone and gains the Petrified condition. The successes and failures needn’t be consecutive; keep track of both until the target collects three of a kind.

The Petrified condition can only be ended by Greater Restoration or similar magic.

* - (a fang from a medusa's snake hair)

Spell Tags: Control Debuff Movement

Available For: Druid Warlock Wizard Cleric (Legacy) - Arcana Domain Cleric (Legacy) - Grave Domain (Legacy) Cleric - Trickery Domain Cleric - Arcana Domain (Legacy) (Legacy) Cleric - Grave Domain (XGtE) Ranger - Fey Wanderer Ranger - Gloom Stalker Sorcerer - Aberrant Sorcery

OrpheusMuse

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