Level
Cantrip
Casting Time
1 Action
Range/Area
Self 10 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
Melee
Damage/Effect
Cold

You shape shadows into claws that grow from your fingers and drip inky blackness. The claws have a reach of 10 feet.

On the turn you have cast the spell and on each turn after, while it lasts, you can make a melee spell attack with them that deals 1d10 cold damage.

Cantrip Upgrade. The damage increases by 1d10 when you reach levels 5 (2d10), 11 (3d10), and 17 (4d10).

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy)

Pacasbo

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