Level
5th
Casting Time
1 Bonus Action
Range/Area
Touch
Components
S
Duration
Until Dispelled or Triggered
School
Evocation
Attack/Save
None
Damage/Effect

You siphon the power of a blue dragon. A ball of pure lightning, with electric dragons swirling around it, forms at the tip of your finger or in your palm. You must Concentrate on this spell. The size of the ball is the size of your body and the dragons are the size of your arm.

Draconic Flare: You make an action to launch the ball in any direction. The ball expands to 3x the size. The ball then is launched in a 150ft line. It explodes once it reaches 100ft or anytime beforehand. If there is any creature (up to large) in the way, it pushes them back until it explodes. If it is a huge creature, it must make a Strength save or be pushed back. If it is a gargantuan creature, it explodes on impact. The explosion damage does 6d12 lightning damage within 70ft of the center. In it is a Constitution save to take half damage. For every level above 5th level, it increases by 2d12.

Electric Wings: You make an action to imbue the ball with the dragons. The ball then goes onto your body and forms wings that resemble blue dragon wings. The wings give you a flying speed of 240ft. For every level above 5th level, it adds 20ft.

Dragon Swirl: You can make a bonus action to surround you. You can make the dragons swirl around you. These dragons can provide protection. You start with 3 dragons which give 1 extra AC. If you get hit, you lose 1 dragon. For every level above 5th, it adds 1 dragon.

Lightning Dragon Bullets: You make an action to fuse with the ball. Then, from there, you can cause this to shoot from anywhere or everywhere of your body. Every creature in either a 100ft cone or a 100ft radius circle centered on you must make a Dexterity save. If the creature passes, it isn't hit. If it fails, it is his with 3d4 dragon bullets. Each bullet deals 3d10 lightning damage. For every level above 5th, it adds 1d10 damage and 1d4 bullets.

Final Dragon Descention: This is an 8th level spell. All the dragons fuse with the ball and form a mega dragon. This dragon is a gargantuan sized spell. You can launch this up to 100-1000ft. It explodes on impact or when you say it does It deals 15d12+36 lightning damage within 130ft. Any creature within the range must make a Constitution save to take half damage. This has a minor strain on your body and you take 9d10 force damage. For every level above 8th, you add 45d12 for the dragon damage and no force damage.

Available For: Sorcerer (Legacy) - Storm Sorcery

CWMencke