Level
2nd
Casting Time
1 Bonus Action
Range/Area
90 ft.
Components
None
Duration
Concentration
1 Round
School
Enchantment
Attack/Save
None
Damage/Effect
Drawing on the ancient knowledge of a nagpa, the caster targets one creature it can see within 90 feet of it. The target must make a Charisma saving throw (DC 10 + caster's Charisma modifier). An evil creature makes the save with disadvantage. On a failed save, the target is charmed by the caster until the start of the caster’s next turn. On a successful save, the target becomes immune to the caster’s Corruption for the next 24 hours.
This spell can only be cast by those of Neutral or Evil alignments.
Comments