Level
2nd
Casting Time
1 Bonus Action *
Range/Area
Self
Components
V
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Lightning

As a bonus action, you conjure magical lightning to dance on the weapon you strike with, dealing an extra 2d8 Lightning damage to the target. In addition, the target must succeed on a Dexterity saving throw. On a failed save, the target is Stunned until the end of your next turn.

At Higher Levels. When you cast this spell using a spell slot of 3rd–Level or higher, the Lightning damage increases by 1d8 for each slot level above 2nd–Level.

* - Bonus Action, which you take immediately after hitting a target with a Melee weapon or an Unarmed Strike.

Spell Tags: Damage Combat

Available For: Paladin (Legacy) Ranger (Legacy) Artificer (Legacy) Paladin Ranger

DaemonSultan

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