Level
6th
Casting Time
1 Action
Range/Area
60 ft. (30 ft. )
Components
V, S, M *
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Fire

A barrage of fiery projectiles begins falling in the shape of a cylinder that is 30 feet tall with a 15-foot-radius centered on a point within range. A creature that starts its turn there must make a Dexterity saving throw. On a failed save, a creature takes 4d10 fire damage and is knocked prone. On a successful save, a creature takes only half the damage and is not knocked prone.

As a bonus action on your turn, you can move the sphere up to 20 feet.

At Highter Levels. When you cast this spell using a spell slot of 7th level or higher, the damage increases by 1d10 for each slot level above 6th.

* - (a shard of cooled magma)

Previous Versions

Name Date Modified Views Adds Version Actions
1/10/2025 6:57:20 AM
2
0
1.0
Coming Soon

Spell Tags: Control Combat

Available For: Cleric Druid Sorcerer Warlock Wizard

Falameezar

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