Level
5th
Casting Time
1 Action
Range/Area
90 ft.
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Piercing

You cause up to five corpses of Small or Medium creatures that you can see within range explode in a hail of bone shards. Each creature within 20 feet of a detonated corpse must make a Dexterity saving throw, taking 4d10 piercing damage on a failed save, or half as much damage on a successful one.

At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d10 for each slot level above 5th.

* - (a gilded bone or fossil worth at least 100 gp)

Spell Tags: Combat

Available For: Wizard (Legacy) - School of Necromancy (Legacy)

Falameezar

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