Level
8th
Casting Time
1 Action Ritual
Range/Area
Sight 1 mile (160 ft. )
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Fire

A bright streak flashes from your pointing finger or the heavens to a point you choose within range and then blossoms with a violent roar into an explosion of crimson flame. Each creature in a 80-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d12 fire damage on a failed save, or half as much damage on a successful one. This fire damage bypasses resistances and immunity to fire damage, completely negating them. The fire ignites flammable objects in the area that aren't being worn or carried. The fire spreads around corners. A creature that fails the saving throw also become burned, taking 1d12 fire damage at the start of each of its turns until doused as an action. 

The damage from this spell can affect a creature, an object, or a creation of magical force, such as the wall created by Wall of Force. This spell does maximum damage to constructs, siege machines and buildings/objects.  The target is disintegrated and turns to ash if this damage leaves it with 0 hit points. This spell automatically destroys a Huge or smaller non-magical object or a creation of magical force. If the target is a Huge or larger object or creation of force, this spell disintegrates a 50-foot- cube portion of it. A magic item is unaffected by this spell.

A disintegrated creature and everything it is wearing and carrying, except magic items, are reduced to a pile of fine crimson ash. The creature can be restored to life only by means of a True Resurrection or a Wish spell.


The God of Fire created this spell in the world of Last Cloudia. Cameron the Clairvoyant spent much time in the world of Last Cloudia, and mentored under their dimensions best sorcerers and magic gods. This was their spell reflecting the wrath of the storm god, and his righteous fury. The sage of Fire, called Dyne of the Fell First Flame, took a special liking to Cameron, bestowing upon him the  title of, 'First True Apprentice of the Flame Sage'. 

This spell was created by the magi of wonder and whimsy; Cameron the Clairvoyant. He loved to create, and was inspired by many things around him - Last Cloudia, people, places, things, concepts, nature - and loved to craft superior unique spells for the Dungeons and Dragons community. Check out his homebrew creations in every category on D&DBeyond, and feel free to incorporate them into your homebrew campaigns. Cameron the Clairvoyant is a former player-character that reached level 20 and now functions as a NPC Archwizard, and has created numerous impactful magic items, weapons, monsters, creatures and spells. Seek him out in your next quest! He loves to take requests and interact with parties of player-adventurers.

Spell Tags: Damage Control

Available For: Sorcerer (Legacy) Wizard (Legacy)

WishfulWarlock3

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