You channel the energy of Dragons and you attempt to interrupt a creature in the process of casting a spell and make it backfire. If the creature is casting a spell between 1st level and 4th level. The spell becomes unstable and backfires. The spell affects the caster and takes half the damage of the max damage possible.
If it is casting a spell of 4th level or higher, make an ability check using your spellcasting ability. The DC equals 10 + the spell's level. On a success, the creature's spell fails and explodes dealing the damage. If a creatures is hit by this twice in 1 minute they role a 1d4 and they loose the equivalent spell slots roles.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the interrupted spell becomes unstable and misfires if its level is less than or equal to the level of the spell slot you used.
* - which you take when you see a creature within 60 feet of you casting a spell
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