Level
3rd
Casting Time
1 Action
Range/Area
10 ft.
Components
V, M *
Duration
10 Minutes
School
Conjuration
Attack/Save
None
Damage/Effect
You toss both the twine and the snake scale onto the ground, you chant a sacred ritual while holding the gemstone, and a smoke envelopes the twine and snake skin. The smoke dissipates very quickly, and where the twine and scale both were, is now a snake. It's stats are shown below.
The snake lasts for up to ten minutes (concentration), it is defeated, or until you dispel it. You can control this snake on your turn as a bonus action.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the amount of serpents summoned increases by 1d4 for each slot level above 3nd.
Freezing Snake
Tiny beast, unaligned
- Armor Class 15
- Hit Points 15 (4d6+3)
- Speed 30 ft., swim 30 ft.
- CR 1 (200 xp)
STR
2 (-4)
DEX
18 (+4)
CON
16 (+3)
INT
1 (-5)
WIS
15 (+2)
CHA
3 (-4)
- Senses Blindsight 25 Ft., passive Perception 12
Actions
- Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: (1d4+4) piercing damage plus (2d4)cold damage. The target must make a DC 15 Constitution saving throw, taking the cold damage on a failed save, or half as much damage on a successful one.
* - (5 inches of twine, one snake scale, and a gemstone worth at least 50 gp)
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