Level
4th
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
  • Each Action costs you 1d6 damage, but you gain +20 HP, +10 AC, +10 DEX, +10 STR, +10 CHA, and +2d12 on attack rolls while active.
  • If you drop to 0 HP or lose concentration, the effect ends. You lose any above-abnormal HP, and your stats revert to normal
* - (a ruby chip worth 25 gp)

Available For: Paladin (Legacy) Ranger (Legacy) Cleric (Legacy) - War Domain (Legacy) Sorcerer (Legacy) - Wild Magic (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy)

boyle7774

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