A thunderous boom sounds out as every party member within 45 feet of the caster feels a slight crackle in the air. For the next turn, all successful attacks with a metallic weapon or tool of any kind will split their total damage output evenly with electric damage for the turn. (If a weapon does d8 damage and rolls a 6, 3 damage will be dealt as slashing, piercing, etc while the other 3 damage will be received as electric.) If another creature is within a unit's distance of the attacked target, they will take 1d4 electric damage, along with any creature bordering them and so on.
If a party member in effect is duel wielding metallic tools or weapons, they may preform a jumper cable attack. This will double the original damage output of the stronger of the 2 weapons and send both the attacker and the target 1d4 units back.
Level
4th
Casting Time
1 Action
Range/Area
45 ft.
Components
None
Duration
1 Round
School
Transmutation
Attack/Save
None
Damage/Effect
Comments