Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Until Dispelled or Triggered
School
Evocation
Attack/Save
None
Damage/Effect
When you cast Blood manipulation you choose any number of the following
- blood missiles, If you choose this spell you shoot any number of mid sized blood missiles at any number of targets and it deals 2d8 damage for every blood missile that hit, but for every blood missile you shoot it deals 1d4 to you.
- Smoke bomb, When you choose this spell you shot a bit of blood in the air then it explodes and for every enemy in the area they movement speed is cut in half but your allies and yours are doubled, you take 1d6 damage
- piercing blood, you shoot a beam of blood at 1 target that deals 1d4 damage every second but for every second you use it you take 1d6 damage.
- blood dipped arrows any time you use a bow and arrow you may cast this spell and control the arrows trajectory, but for every arrow you control you take 1d8 damage
- Flowing Red Scale, if you choose this spell you gain an an advantage on attack rolls and you deal more damage for 5 rounds, you speed also triples for 3 rounds, but this deals you 3d6 damage
- Slicing Exorcism, you shoot a routing disk that moves at 50 ft a second at one target and it deals 4d4 to the target and 2d6 at you
- Blood Edge,you create a 1 ft (vertically) dagger (that stays until you remove it from battle) it that is you hit an target deals 3d6 to it and deals 1d8 damage (per round)