Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Special 1
School
Abjuration
Attack/Save
None
Damage/Effect
You send out 3 bright rays of golden light from the palm of your hand. The 3 different rays seek out an allied each of your choosing within range, coating them in a thin golden light. Giving them +2 ac until the end of your next turn, they also heal 2d10+ your wisdom modifier.
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