Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft.
(20 ft. )
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
STR Save
Damage/Effect
Necrotic
A creature you choose within a 120 ft. radius makes a Strength saving throw, taking 3d8 damage on a failed save or 1d8 damage on a successful one. Roll 1d6 for damage type.
1. Thunder
2. Acid
3. Fire
4. Cold
5. Poison
6. Psychic
Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 1.
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