Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft. (20 ft. )
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
STR Save
Damage/Effect
Necrotic

 A creature you choose within a 120 ft. radius makes a Strength saving throw, taking 3d8 damage on a failed save or 1d8 damage on a successful one. Roll 1d6 for damage type.

1. Thunder

2. Acid

3. Fire

4. Cold

5. Poison

6. Psychic

Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 1.

Spell Tags: Damage

Available For: Druid

KirbsTheDM

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