An invisible wall of force springs into existence at a point you choose within range. The wall appears in any orientation you choose, as a horizontal or vertical barrier or at an angle. It can be free floating or resting on a solid surface. You can form it into a hemispherical dome or a sphere with a radius of up to 10 feet, or you can shape a flat surface made up of ten 10-foot-by-10-foot panels. Each panel must be contiguous with another panel. In any form, the wall is 1/4 inch thick. It lasts for the duration. If the wall cuts through a creature's space when it appears, the creature is pushed to one side of the wall (your choice which side).
Nothing—not physical objects, energy, or other effects—can pass through the barrier, in or out. The wall also extends into the Ethereal Plane, blocking ethereal travel through the wall. The wall grants cover as though it were an opaque surface and disrupts any attempt by creatures on one side of the wall to target creatures, objects, or spaces on the opposing side with magic, causing the spell to fail and the spell slot to be wasted. If the barrier is in the shape of a dome or a sphere, creatures within can breathe, provided there is air in the environment.
The wall is an object that can be damaged and thus breached. Each 10-foot section has AC 15, 10 hit points, and immunity to psychic and poison damage. Each 10-foot section also has a damage threshold equal to its hit points.
If a section of the wall would be destroyed, you know the amount of damage the panel takes and can use your reaction to sustain it. If you choose to sustain it, you must make a Wisdom saving throw to resist the mental strain of the effort. The DC equals 10 or half the damage dealt to the panel, whichever number is higher. You take half the triggering damage as psychic damage on a failed save, or no damage on a successful one. The psychic damage cannot be reduced through resistance or immunity.
If a panel of the wall is destroyed, you can use a bonus action on your turn to rematerialize it.
The wall can't be dispelled by dispel magic. A disintegrate spell destroys the wall instantly, however. The wall can be destroyed in this manner without being specifically targeted, as long as it is the first obstacle in the path of the disintegrate spell.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the hit points for each 10-foot section of the wall increases by 5 for each slot level above 5th.
* - (a clear gemstone worth at least 100 gp, which breaks if any panel of the wall is destroyed)
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