Level
3rd
Casting Time
1 Action
Range/Area
Touch
Components
S
Duration
Concentration 1 Hour
School
Transmutation
Attack/Save
Ranged
Damage/Effect
Acid

You touch a quiver containing arrows or bolts. When a target is hit by a ranged weapon attack using a piece of ammunition drawn from the quiver, the target takes an extra 1d6 Acid damage. The spell’s magic ends on the piece of ammunition when it hits or misses, and the spell ends when twelve pieces of ammunition have been drawn from the quiver. Upon being hit 4 times the target enters enters a Corroding state that causes the target to take 1d4 acid damage at the start of every turn and must roll a DC12 constitution check or lose 1AC per round until it wears off.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the number of pieces of ammunition you can affect with this spell increases by two for each slot level above 3rd. At 5th, 7th, and 9th levels the amount of shots necessary to Corrode decreases.

Spell Tags: Damage Buff

Available For: Artificer (Legacy) Ranger Fighter - Eldritch Knight Rogue - Arcane Trickster

Spectral_kitsune

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