Level
5th
Casting Time
1 Action
Range/Area
70 ft. (10 ft. *)
Components
V, M *
Duration
Until Dispelled
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Acid (...)

You bring forth a powerful Corsica Geyser at a point that you can see on the ground within range. The Corsica Geyser has a 10-foot-radius, 30-foot-high cylinder centered on that point. Until the spell ends. The Corsica Geyser pushes up any Medium or smaller objects that aren’t secured to anything and that aren’t worn or carried by anyone into the air by 30 foot.

A creature must make a Dexterity saving throw the first time on a turn that it enters the Corsica Geyser, including when the Corsica Geyser first appears. A creature takes 6d6 Acid damage on a failed save, or half as much damage on a successful one. In addition, a Large or smaller creature that fails the save must succeed on a Strength saving throw or be thrown 30 feet into the air and 1d6 x10 feet in a random direction. When the creature lands it takes 4d6 bludgeoning damage and falls prone. 

The Corsica Geyser lasts until dispelled as a bonus action or 1 year what ever comes first.

 

* - (Venomous fang )

Spell Tags: Damage Control

Available For: Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Druid Sorcerer Wizard Druid (Legacy) - Circle of the Land (Legacy) Sorcerer (Legacy) - Aberrant Mind (Legacy)

FeVolmir

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