Level
5th
Casting Time
1 Action
Range/Area
300 ft. (20 ft. )
Components
V, S, M *
Duration
Concentration 10 Minutes
School
Conjuration
Attack/Save
CON Save
Damage/Effect
Piercing (...)

You tap into the wild beasts of the wilds and summon a Hoard angry Bear Spirits that fill a 20-foot-radius sphere centered on a point you choose within range. The sphere remains for the duration, and its area is lightly obscured. The sphere's area is difficult terrain.

When the area appears, each creature in it must make a Constitution saving throw taking 3d10 piercing damage on a failed save, or half as much damage on a successful one. They also must take a wisdom saving throw taking 3d6 psychic damage or half on successful save. On a failed wisdom saving throw the creature attack and damage roles are reduced by 1d6. A creature must also make both saving throw when it enters the spell's area for the first time or when they start there turn in the effected area. 

At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d10 and 1d6 for each slot level above 5th.

* - (Skull of a bear, and fresh fruit)

Spell Tags: Damage Control

Available For: Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Nature Domain (Legacy) Cleric (Legacy) - Tempest Domain (Legacy) Paladin (Legacy) - Oath of Zeal (Legacy) Sorcerer (Legacy) - Aberrant Mind (Legacy)

FeVolmir

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