Level
6th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Instantaneous 1
School
Transmutation
Attack/Save
WIS Save
Damage/Effect

Choose a living creature of any size or an object no larger than 5 feet in any direction you can see within range. The target is sent 6 seconds (one round) either to the future or the past at your choosing. Either way the first attack against a  creature affected by this spell before the beginning of the caster's next turn will have advantage.

- Future: The target disappears until the beginning of your next turn. Reapearing in the same place it was at the beginning of it's next turn (creature) or the beginning of the caster's next turn (object).

- Past: The target regains half of the hit points lost since the end of your last turn and is teleported to the location it was at the moment. Creatures healed by this effect have no reactions and have only half of their base movement on their next turn.

Non Willing creatures or creatures carrying or wearing objects targeted by the spell can make a Wisdom save against the caster's save DC to not  be affected by it.

If the target is teleported to a now occupied space it falls prone on the closest unoccupied space and suffers 5d6 points of force damage. If the space was occupied by a creature, it also takes the dammage. 

* - (A silver pocket clock worth at least 100gp)

Previous Versions

Name Date Modified Views Adds Version Actions
10/16/2019 6:19:14 PM
5
0
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Coming Soon

Available For: Bard (Legacy) Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Trickery Domain (Legacy) Cleric (Legacy) - Arcana Domain

nimanor

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