Level
5th
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration 1 Round
School
Transmutation
Attack/Save
None
Damage/Effect

You summon an alternate future version of yourself to fight alongside you temporarily. This future self is a projection from a potential timeline where you exist in a similar form. The alternate self appears in an unoccupied space within 10 feet of you and acts immediately after your turn.

The alternate self cannot be harmed, cannot be targeted, and does not interact with the physical world except as described below. It uses your current stats, abilities, and equipment, but any effects on you (such as spells, poison, or conditions) are not transferred to the alternate self.


Effects of the Alternate Self:

  • The alternate self plays as if it were you, with the same abilities, spell slots, and resources you currently possess.
  • It can take actions, bonus actions, and reactions as normal for a creature.
  • Any attacks, abilities, or spells it uses function normally and resolve as if you had cast or performed them yourself.
  • The alternate self can cast concentration spells, but its concentration ends immediately when it is destroyed.

Reaction – Timeline Swap:

While the alternate self exists, you can use your reaction to swap places with it in an instant. This action occurs in response to one of the following triggers:

  • Area of Effect: You are targeted by an area of effect spell or ability (e.g., fireball). If swapping places takes you out of the affected area, you are unaffected by the spell or ability.
  • Melee or Ranged Attack: You are the target of an attack. If swapping places removes you from the attacker's range, the attack automatically misses.

The alternate self is destroyed immediately after you use the Timeline Swap reaction.


End of Duration:

At the end of your next turn, the alternate self is destroyed. When this occurs:

  1. Any concentration spells it cast end immediately.
  2. Any persistent effects it created (such as summoned creatures, walls, or other effects requiring maintenance) also end.
  3. Any status effects it applied to creatures (e.g., poison, paralysis) persist unless they were tied to concentration.
  4. Any resources (e.g., spell slots or abilities) the alternate self expended remain expended.
* - (a polished mirror shard)

Previous Versions

Name Date Modified Views Adds Version Actions
1/28/2025 8:39:42 PM
1
1
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Coming Soon
1/28/2025 8:42:54 PM
1
1
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Coming Soon

Available For: Warlock Wizard

Grevius

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