Level
4th
Casting Time
1 Action
Range/Area
15 ft.
Components
S, M *
Duration
1 Hour
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Charmed
You attempt to charm a dead humanoid or creature you can see within range. It must make a Wisdom saving throw, and does so with advantage if you or your companions are fighting it. If it fails the saving throw, it is charmed by you until the spell ends or until you or your companions do anything harmful to it. The charmed creature regards you as a friendly acquaintance. If attacked while under the effect of this spell, the spell immediately ends and the creature once again becomes dead. When the spell ends, the creature remains dead and cannot be impacted by this spell again.
* - (Saraneth, attuned with charges)
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