Level
9th
Casting Time
8 Hours
Range/Area
Unlimited
Components
V, S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect
Buff (...)

Tweak Reality is a reality altering spell similar to the infamous Wish spell. This spell, however, alters the very rules of the universe. It can be used to exploit word play or change small things, including making a Flame Tongue deal physcic damage instead of fire.

When Cast You may add, remove, or replace up to one word anywhere withing any rule book that applies to your campaign.

Limitations

  1. You may not in any circumstance change multiple words, change any sort of dice or numbers, or change this spell.
    • For example, when changing the part where you pour out a liquid out of a Alchemy Jug, you cannot change the 2 gallons per minute to say 500 gallons per minute, but you could change the per minute to per turn or even per second.
  2. You may not add a word like thrice, centuple, or anything else that multiplies rules weather using numbers or not. (Unless it is a multiplier from 0.5x-2x)
  3. The rules surrounding your word of choice must make sense with the new rule.
    • This means on a Sword of Vengeance, you can't make it say "As long as you remain cursed, you are unwilling willing to part with the weapon, keeping it on your person at all times," because the two statements now contradict each other.
    • On the other hand, plural versus singular doens't matter. This means on a Tome, you can make it say "The manual then doesn't loose its magic..." when it normally says "The manual then looses its magic

These limitations mean that you must be creative in the way you break the game.

Cost When you cast Tweak Reality, the cost specified in the materials depends on how much of a change it is. For example, if you changed the word including to excluding, you only changed two letters, so the spell will cost 20,000 GP. On the other hand, if you change something from square feet to square kilometers, then you changed more than five letters and the spell costs the max of 50,000 GP.

After Casting The change of rules takes effect in that instance, but does not affect anything in the past. If the word that was changed affected a feature that has different wording for when you gain it rather than gaining levels, the effect takes place as if you lost it and regained it with the new wording. For example, if you changed the Tough feat from "...twice your character level..." to "...twice your ally's chacacter level..." and you ally's level (17th) is higher than your own (10th), you would immediatly have the Tough feat start with more hit points (14 extra from normal)

* - (10,000 GP per letter or 50,000 GP (Consumed))

Spell Tags: Creation Buff Utility

Available For: Sorcerer (Legacy) Wizard (Legacy) Sorcerer Wizard Warlock - The Genie (TCoE)

MikeyHeatwave

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