Level
3rd
Casting Time
1 Action
Range/Area
150 ft.
(20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
Cold
A bright light blue streak of energy flashes from your pointing finger to a point you choose within range and then breaks into a glacial cold. Each creature in a 20-foot cube centered on that point must make a Constitution saving throw. A target takes 5d8 cold damage on a failed save, or half as much damage on a successful one.
The cold spreads around corners. It freezes objects in the area that aren't being worn or carried, creating shards of ice. The area becomes difficult terrain for a number of rounds, equal to the caster's proficiency bonus.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 for each slot level above 3rd.
* - (an ounce of water and a quartz )
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