Level
3rd
Casting Time
1 Action
Range/Area
150 ft. (20 ft. )
Components
V, S, M
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Fire

A corroded ball of crimson blood erupts from within you, corroding the room with a wash of ichor. Each creature in a 20-foot-radius sphere centered on a point of your choosing must make a Dexterity saving throw, taking 8d8 Necrotic damage on a failed save or half as much damage on a successful one. Creatures within range of this spell become covered in the bloody ichor, making any Constitution saving throws for concentration with and any saving throws using Strength or Dexterity with disadvantage until they use an action to clean themselves of the Ichor.

Using a Higher-Level Spell Slot. The damage increases by 1d8 for each additional Hit Point Die expended to cast this spell.

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy) Sorcerer Wizard Cleric - Light Domain Warlock - The Genie (TCoE) Warlock - Fiend Patron

ScottyWyatt

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