Choose an object or creature you can see within range.
Rags / Cloth:
With a precise twist of your fingers, you draw moisture from a single piece of damp fabric. The target cloth—be it a drenched cloak, soggy boots, or a wine-stained napkin—wrings itself out as though expertly squeezed, leaving it merely damp or comfortably dry, depending on its size (at DMs discretion).
Object / Creature:
If the target were to be a creature or solid object, it must succeed a CON saving throw against your spell DC or take 1d12 force damage, or half as much on a successful save, possibly breaking brittle material such as glass, wood or bone.
Using a Higher-Level Spell Slot. The damage increases by 1d12 for each spell slot level above 1st.
Previous Versions
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2/2/2025 11:58:31 AM
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Coming Soon
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