You channel the destructive power of the earth itself, causing the ground to erupt in a violent explosion of molten rock and seismic force. Choose a point on the ground you can see within range. The earth shatters and erupts in a 30-foot radius centered on that point.
Effects:
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Fire and Bludgeoning Damage: Each creature in the area must make a Dexterity saving throw. On a failed save, a creature takes 6d10 fire damage and 6d10 bludgeoning damage and is knocked prone. On a successful save, the creature takes half as much damage and remains standing.
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Difficult Terrain: The ground in the affected area becomes difficult terrain for 1 minute as molten rock cools and jagged shards of stone remain.
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Volcanic Aftershock: At the start of your next turn, the ground in the area trembles violently. Each creature that ends its turn in the area must succeed on a Strength saving throw or fall prone.
At Higher Levels:
This spell cannot be cast at a level higher than 9th, as it represents the pinnacle of destructive elemental magic.
* - (A Shard of Obsidian and a Pinch of Volcanic Ash)
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