Your body becomes eerily serpentine and you strike forward, attempting to grasp a creature within range. Make a melee spell attack. If you hit, you grapple your target using the body part you attacked with and squeeze them, dealing [roll]5d10[/roll] bludgeoning damage. Until the spell ends, the grappled target is also restrained. As a bonus action on each of your subsequent turns while you have restrained the creature, you can continue to crush the target. The creature must make a Strength saving throw. If they fail, they take an additional [roll]5d10[/roll] bludgeoning damage. If the target escapes the grapple, the spell ends.
At Higher Levels: When you cast this spell using a spell slot of 6th level or higher, each instance of bludgeoning damage increases by 1d10 per spell slot level above 5th.
Previous Versions
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