Drawing on the natural power of Chaos in the multiverse, Chaos Burst causes tentacles of pure energy to erupt from your mind, battering all nearby creatures. All creatures within a 20-foot radius centered on you must make a Charisma save. On a failed save, a creature takes damage equal to 6d6 plus your spellcasting ability modifier. Choose one of the dice before you roll them to determine the type of damage dealt and consult the following table:
1: Acid
2: Cold
3: Fire
4: Lightning
5: Psychic
6: The attack deals 1d6 extra damage. Roll twice on the table- once to determine the triggering attack's damage type, the next to determine the type of damage of the next one. This effect can stack.
At Higher Levels. If you cast this spell with a higher-level spell slot, the damage increases by 2d6 per spell level above 3rd.
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