Level
1st
Casting Time
1 Bonus Action
Range/Area
Self
Components
V
Duration
Concentration
1 Minute
School
Evocation
Attack/Save
STR Save
Damage/Effect
Cold
The next time you hit with a melee weapon attack during this spell’s duration, your attack deals an extra 1d6 cold damage. Additionally, if the target is a creature, it must succeed on a Strength saving throw or be restrained of you until the spell ends as they get stuck in Ice. As an action, the creature can make a Strength check against your spell save DC to break out of the Ice and end this spell.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
2/3/2025 8:06:58 PM
|
1
|
0
|
--
|
Coming Soon
|
Comments