An illusion that is unable to be seen through by truesight, blindsight or any other sense. the illusion must fit inside a 120ft cube. the illusion appears completely fluid and does not require any extra actions to move and manipulate once cast. the contents of the illusion have no limits as long as they fit in the area, the area may be broken into many smaller areas to scatter many illusions. when this illusion is interacted with it does not necessarily break the illusion however if the illusion is obviously fake (ex: a meteor swarm passing through someone) then the illusion will break, however the caster can choose to morph the illusion upon impact. this will not break the illusion. The illusion can also be altered during attacks to gain advantage or impose disadvantage (ex: a barrage of illusion fireballs with one real fireball).
Level
7th
Casting Time
1 Action
Range/Area
Components
None
Duration
Until Dispelled
School
Illusion
Attack/Save
None
Damage/Effect